Hi there!
I’m a game designer with four years of experience and a BSc from Breda University of Applied Sciences. Across five projects and a studio internship I've owned narrative design, level design, UI/UX, and systems work on cross-disciplinary teams of up to 23 people.
I’m currently seeking a game design role and am open to relocation.
Projects
Xyrality Internship (2026)
For 5 months, I was a Game Design Intern and worked on Logistics Empire. XYRALITY is an established LiveOps studio with 30+ employees.
My Contributions:
- Feature designs and proposals
- Accurate UI/UX design mockups made in Figma
- Game design documentation
- QA testing
Read MoreKatharsi (2025)
"Katharsi" is a puzzle-adventure game, featuring light-based puzzles, a voiced companion that reacts to gameplay, and a story about grief.
My Contributions:
- Narrative and character design, writing and implementation
- Level design tools implementation
- Weekly QA and playtesting
- 13 short cutscenes made with the Unreal Sequencer
Read MoreSounds of Shadows (2024)
"Sounds of Shadows" is a stealth horror game with echolocation mechanics. It was nominated for best student game at the Dutch Game Awards.
My Contributions:
- Narrative and character design, writing and implementation
- Voice recording direction
- One character voiced
- Voice log design, implementation, and placements
Read MoreOut of ConTroll (2023)
"Out of ConTroll" is a chaotic combat racing game for 2 to 4 local players. The game is based on Mashed (2004) and even received praise from the original developers after they played our game.
My Contributions:
- Level design and creation of our track
- Level design tool made for modular track creation
- Procedural Hills and Mountain environments made with UE plugins
Read MoreSkills
Game Design
- Narrative Design
- Level Design
- UI/UX Design
- System Design
- Prototyping & Concepting
- Playtesting & Iteration
- Design Documentation
Tools
- Unreal Engine 5
- Figma
- Jira · Trello · Miro
- Perforce
- Audacity · Scrivener
- Clip Studio Paint
- RPG Maker MZ
Ways of Working
- Scrum Production
- Cross-Disciplinary Collaboration
- Presenting & Pitching
- English (fluent)
- German (native)